Small dumb games
I want to play and make smaller, dumber games.
Here's a collection of random thoughts. Sometimes about games, sometimes about code.
Sometimes it's just general life stuff and thoughts.
opensource (15) • univoice (14) • film (3) • gamedev (3) • life (2) • travel (1) • unimic (1)
I want to play and make smaller, dumber games.
I released something broken which I have now fixed. And created a sample to further make up for it.
Making life a little easier.
The great wait is over.
Simple Voice Activity Detection to reduce bandwidth usage.
Write streaming audio to .wav files. More advanced features to come!
UniVoice has early FishNet support, consider it in beta. Thanks to Frantisek Holubec for the contribution!
Create chat groups within a chatroom easily. E.g. team voice chat in a 5v5 game
Each connected peer now has their own filter list. This fixes an Opus decoding bug.
This was a pretty short game and left many things unexplained. There was more to it.
Updates to UniMic that makes playback of real-time streaming audio much better.
People keep asking me about it, it's achievable and quite simple. Here's a guide!
Because sometimes the server is also a client. Read this for co-op or relay server based games.
After a decade of inconsistent sleeping habits I finally seem to have found something that works for me.
Most UniVoice integration are pretty similar. So just use (or modify) this script.
Push to talk saves bandwidth and gives your users more control. These new features save you time when implementing it.
A lot of things changed and broke between v3 and v4. Here's what you need to know.
Just because your mic captures every little thing doesn't mean the other person needs to hear it. Filter that noise!
All those separate repos were really slowing everyone down. A few things still exist in separate repos.