Search Results for

    Show / Hide Table of Contents

    Class StreamedAudioSourceOutput

    An implementation of IAudioOutput that plays peer audio using StreamedAUdioSource, which is included in UniMic

    Inheritance
    System.Object
    StreamedAudioSourceOutput
    Implements
    IAudioOutput
    Namespace: Adrenak.UniVoice.Outputs
    Assembly: cs.temp.dll.dll
    Syntax
    public class StreamedAudioSourceOutput : MonoBehaviour, IAudioOutput, IDisposable

    Constructors

    StreamedAudioSourceOutput()

    Declaration
    [Obsolete("Cannot use new keyword to create an instance. Use the .New() method instead")]
    public StreamedAudioSourceOutput()

    Properties

    Stream

    Declaration
    public StreamedAudioSource Stream { get; }
    Property Value
    Type Description
    StreamedAudioSource

    Methods

    Dispose()

    Disposes the instance by deleting the GameObject of the component.

    Declaration
    public void Dispose()

    Feed(AudioFrame)

    Feeds an incoming into the audio buffer.

    Declaration
    public void Feed(AudioFrame frame)
    Parameters
    Type Name Description
    AudioFrame frame

    New()

    Creates a new instance using the dependencies.

    Declaration
    public static StreamedAudioSourceOutput New()
    Returns
    Type Description
    StreamedAudioSourceOutput

    Implements

    IAudioOutput
    In This Article
    Back to top UniVoice documentation